When playing a tournament there are 60 opponents, each representing top US golfers - ten of these appear in the game, with one providing tactical advice for each hole.
From Mobygames. Original Entry. Uploaded by Software Library on December 26, Internet Archive's 25th Anniversary Logo. Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. The demo allows you to play three holes in the TPC Boston tournament. Antony Peel.
Software languages. Author Electronic Arts Inc. The object is to familiarize you with the landscape of the hole. Unfortunately, the Genesis doesn't seem quite up to the effect - it's better in the computer version, and the fly-by is too choppy for a decent effect.
Fortunately, the overhead view and the pop-up window displaying the lie of the ball are sufficient tools to plan your shot, and you can get those views any time you want from the pull-down menus at the top of the screen. Speaking of pull-down menus, there are dozens of them in this game, and they are all easy both to negotiate and use.
However, they do make use of a lot of very small lettering, small enough to give you a headache after prolonged playing. You have to hit the "B" button three times to make a shot: once to start the meter, once when the swing has reached your chosen power percentage and once more to control the accuracy hook, slice or dead on. Instant replays are always available; sometimes they pop up automatically after exceptional shots.
The computer plays a good game, but this is one of those that really shines when you play with one, two or three other people. If the graphics, which would seem to be no more than 32 colors, were on a level with Arnold Palmer Tournament Golf or even the celebrated Links color golf game from Access , it'd be a truly remarkable achievement.
You may choose from four different courses and start on any hole you want. Up to four players can battle it out to win the PGA Tour. A few of the other options include a putting course and a driving range to test out your clubs. When you are out putting, you get a detailed view of the landscape showing hills and ruts on a 3-D grid! Although this game features some decent play mechanics, it's a bit too ambitious for its own good.
Nevertheless, despite the absence of smooth scaling, PGA Golf manages to tread into some new areas that other golf games haven't thought of traveling.
It's short on presentation, but has some nice play value. I had hoped that the masters at EA would come through with a dynamite golf game. Perhaps it is the system rather than the programmers, but the bottom line is that the game is good but not spectacular. I expected to get a "Madden" of golf but ended up with a "Montana". A very challenging course to play though! What happened EA? The king of Sports games just didn't come through this time.
The graphics aren't the best ever seen and there is almost no evidence of Mode 7 at work. The game has a few cool features that enhance the game play, but they don't make up for the visuals.
It plays good though. I really don't believe that EA did their best of this game. Golf is golf and anybody cam program in the basics. I expected EA to come through with some stunning zoom effects and awesome sounds. While there are lots of games already out, none are great and EA could have taken over the sport with more effort.
So you're stuck behind the slowest foursome you've ever seen, and they refuse to let you play through. What's there to do while you patiently wait in your golf cart? This golf sim puts four challenging courses into your hands and pits you against the top names on the PGA Tour in one-round tournament play and practice rounds for up to four people.
Yet despite its relatively good graphics, the game suffers from poor game play. Thanks to a horizontal power meter, hitting each shot is easy enough. But once the ball leaves your club, you can never be quite sure exactly how far it's going to go.
For example, you're 50 yards from the pin so you use a pitching wedge with a maximum distance of 80 yards. You stop the power meter at about 75 percent, which should more than put the ball on the green.
Yet it goes about 35 yards and then plops down in a nearby bunker instead. And if the game's distance inaccuracies aren't enough to make you want to pick up your clubs and go home, try hitting the ball over a tree standing in your way. No matter how much distance there seems to be between the top of the tree and your ball, you hear a thud, and the ball drops from mid-air as if it hit a plexiglas wall.
If you can learn to compensate for the shortcomings in PGA Tour Golf then you might just be able to squeeze in an enjoyable trip to the links anytime and anywhere without coughing up the extortionate green fees. But make it your golf bags. The only game that lets you make the rounds with guys named Fuzzy the Walrus, Hubie and Fred. In sum, sixty of the best players ever to swing a club. Real players with hole-by-hole tips. A whole arsenal of special shots like chips, punches, and fringe putts.
Even random pin placement. With balls that have backspin and forward roll. More impossible lies than a politician. Close-ups of the hole. Multiple angles of the ball in flight. Instant replay Killer sound effects-crowd applause, club swings, chirpin'birds.
Even a sportscaster with tournament highlights but no commercials. If you don't devour all your greens, you'll finish out of the money. And back on the driving range and practice greens. A battery backup saves everything - games, accumulated earnings, scores.
So why drive anything else when you can cruise the TOUR? It's just that golf simulations have been coming out with unusual frequency lately, and - more importantly - they're all good.
The main difference, of course, is that you take the role of one of the players. You compete against the world's best golfers in one of the Professional Golfers' Association tournaments. At stake its prize money and a chance to improve on your personal best statistics. The leader board shows your score and the scores of a host of other players, all of them under the computer's control. But don't worry - you don't have to watch all of them take their shots.
Instead, a TV announcer lets you know every so often how the leaders are faring, which competitors have improved their standings, and which players are dropping out of the race. One option allows you to see a course fly-by at the beginning of each hole, complete with a TV-style color commentary on the condition and nature of the hole.
And after each shot, you can ask for a replay using either a "camera view" that shows the golfer's swing or one that follows the ball to its destination. Most impressive of all is how the camera view changes during every shot.
Most golf games let you watch the ball through the golfer's eyes or, to be more accurate, from directly behind the golfer. PGA Tour Golf automatically shows you the reverse angle, letting you watch the ball soar through the air, land, and come to rest - much as you see it on TV. While not as richly detailed as those in Links, the graphics appear almost instantly, without the lengthy screen draws in Links.
To achieve this speed, it is true that PGA Tour Golf sacrifices some degree of terrain accuracy, especially when it comes to irregularities, gradations, hills, and valleys. But the time you save is so substantial that you probably won't notice. Because PGA Tour Golf is as much a simulation of televised golf as it is a simulation of the actual sport, the trade-off seems exactly right. PGA Tour Golf is also a very forgiving simulation.
First of all, you don't have to know much about golf to make some very good shots. Second, after a good hole, you can just save your game and then restart whenever you ten-putt another hole. By carefully saving and restarting your game, you can end up winning the tournament. Links, from Access Software, is an entirely different kind of golf game. But the rich graphics of Links and PGA Tour Golf force a comparison, even though a real golf nut will probably want to own both of these products.
That Access Software is extremely serious about Links as a simulation is obvious from the fact that you can't even run the program without an AT-class computer or better. If you don't have a machine with a fast or microprocessor, forget it. If you have more than K, Links will try to use it to preload the graphics files. This is extremely desirable, considering the length of time it takes the program to draw each new screen.
For maximum accuracy in Links, you must set the distant, medium-range, and close-range graphics scenes for maximum detail. If you have an and extended or expanded memory, this is an acceptable mode of play. For faster play, use a computer and minimum detail on the distant scenes.
On a with only K, screen draws at these settings are gorgeous but extremely lengthy. Fortunately, the graphics are just fine at the lower detail settings, so adjust them to get more speed.
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